Advanced Topics in Computer Science

Unit 0: Computer Science

A bridge from AP Computer Science A into advanced honors computer science habits: design, implementation, testing, abstraction, and clear technical communication.

Unit Focus

What this unit is really teaching

Students review Java, object-oriented design, program tracing, debugging, testing, and the expectations of an advanced CS course before moving into abstract data types.

Key Topics

  • +Course setup, coding environment, and Git or file organization habits
  • +AP Computer Science A Java review: classes, objects, arrays, ArrayLists, recursion, and 2D arrays
  • +Program design, implementation, testing, and debugging workflows
  • +Abstraction, encapsulation, modularity, and reusable helper methods
  • +Technical writing: explaining code, tracing algorithms, and documenting tradeoffs
  • +Survey of advanced areas: GUIs, networking, cybersecurity, robotics, AI, and parallel computing

Practice Work

Implementation and analysis tasks

Student task

Refactor an AP Computer Science A-style Java project into cleaner classes and helper methods.

Student task

Write a test plan that catches edge cases before adding new features.

Need support with Unit 0?

Work through the concepts, code, edge cases, and runtime analysis with 1:1 guidance.

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